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1.3.9
Version 1.3.9 (Release Date: 2025-02-12)
Fixed:
Several bugs were addressed to stabilize the application in version 1.3.9.
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1.3.8
Version 1.3.8 (Release Date: 2024-01-15)
Fixed:
Several bugs were addressed to stabilize the application in version 1.3.8.
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1.3.7
Version 1.3.7 (Release Date: 2024-01-06)
Fixed:
Under certain conditions, logging into, closing, then launching the application leads to a token expiration forcing a log out.
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1.3.6
Version 1.3.6 (Release Date: 2024-11-20)
Fixed:
Several bugs were addressed to stabilize the application in version 1.3.6.
Enhancement:
Login is now required at the start of the application, instead of being prompted at the export stage.
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1.3.5
Version 1.3.5 (Release Date: 2024-05-27)
Fixed:
Several bugs were addressed to stabilize the application in version 1.3.5.
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1.3.4
Version 1.3.4 (Release Date: 2024-03-28)
Fixed:
Several bugs were addressed to stabilize the application in version 1.3.4.
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1.3.3
Version 1.3.3 (Release Date: 2024-01-29)
Fixed:
Several bugs were addressed to stabilize the application in version 1.3.3.
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1.3.2
Version 1.3.2 (Release Date: 2023-11-06)
Fixed:
Several bugs were addressed to stabilize the application in version 1.3.2.
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1.3.1
Version 1.3.1 (Release Date: 2023-10-16)
Fixed:
Fixed crash caused by SDK errors.
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1.3.0
Version 1.3.0 (Release Date: 2023-10-02)
ActorCore Sharing Enhance Added:
Actor Thumbnail - Thumbnail image can now be captured from a single frame of animation.
Motion List - Add a variety of motions to an actor's motion list so that they can be used for preview
when the viewer is shared or embedded into a website.
Motion List - Motions and poses can be renamed (20 characters max).
Saving Poses - Poses can be captured from a single frame of animation and added into the avatar's
motion list.
Atmosphere Lighting - The lights and backdrop can be adjusted to create the desired mood and atmosphere
around the actor.
Adjustable Camera - The default viewing angle and position can now be adjusted to enhance the actor's
presentation.
Tailor Embedded Code - Customize the viewer to your preferences: toggle the UI overlay, adjust
background transparency and explore other options.
Mobile devices can now scan a QR code to launch the ActorCore viewer to interact with a customized 3D
character.
ActorCore Material Set Added:
Actors now come in five different color options.
Crowd characters now come with five different sets of textures.
AccuRig Fixed:
AccuRIG now updates properly.
GLB files of the uploaded actors are now encrypted as a anti-piracy measure.
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1.2.1
Version 1.2.1 (Release Date: 2023-03-30)
Fixed:
Characters with no textures applied become invisible in AccuRIG.
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1.2.0
Version 1.2.0 (Release Date: 2023-03-28)
Added:
Expanded personal actor slots from one to three. Users can now upload and keep three personal actors in
their ActorCore account.
Personal actors can be made public or private. Links for public actors can give recipients access to
them, including visitors who have not registered as members of ActorCore.
The names and descriptions for the personal actors can be modified.
Personal actors can now be deleted from user's ActorCore accounts.
New Shared Actor page keeps track of actors shared by other content creators and gives the option to
remove them from the user's account.
Actors can be pinned to the top of the Shared Actor page.
Shared actors can be locally downloaded if the original author has given permission.
Sample character "Toon Policeman" and "Pete" are now available by default on the Shared Actor
page.
Fixed:
Resolved PBR visualization for each step of the rigging process.
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1.1.0
Version 1.1.0 (Release Date: 2022-12-08)
Added:
Force Symmetry: Users can save time by having edits reflected on both sides of a perfectly symmetrical
model.
6 camera angles to ease the joint placement process.
Shading: various colors and 3 different shading options to help users visualize model and place the
joints.
Show Bones: makes the bones visible after a character is rigged.
Snap to Center Plane: Precisely positions the selected joints on the center plane.
Hierarchical transformation: Child finger joints can now be moved in tandem with the selected parent
joint.
Finger count can be designated before finger rigging.
New sample character "Craig" is now available to exhibit the merits of Force Symmetry mode.
Fixed:
iAvatar files missing preview thumbnails.
Switching between the left and right hand views resets the camera angles.
Exported bones to Unreal are not renamed properly for acquisition of AutoSetup definitions causing them
to not convert to Epic Skeleton and forego retargeting.
Rigged small-scaled characters exported to Blender have stray bones.
Having characters bound and rigged in A-pose or A-pose 2 which are exported in FBX format to Blender
combine with ActorCore motions brought into Blender with AutoSetup tended to cross the arms of the
characters.
Forum
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1.0.5
Version 1.0.5 (Release Date: 2022-11-21)
Fixed:
AccuRIG will now assist in recoverying missing dlls.
Feedback Tracker
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1.0.4
Version 1.0.4 (Release Date: 2022-09-28)
Added:
New Button for searching models on Sketchfab.
Fixed:
Pose Offsets being ignored when downloading motions from the ActorCore website.
Feedback Tracker
Mesh of the nails fly off into space, away from the character.
Forum
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1.0.3
Version 1.0.3 (Release Date: 2022-09-12)
Fixed:
Repeated login causes the application to crash.
Parts of the model display in black, yet, they are still exported with the correct textures.
Clicking the "Learn more" button while exporting FBX and iAvatars creates several pop-up
windows.
The Masking function leads to several skin weight issues with the model.
Masking applied to the wrist of a rigged character fail to display in the viewport.
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1.0.2
Version 1.0.2 (Release Date: 2022-08-18)
Fixed:
Several bug fixes.
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1.0.1
Version 1.0.1 (Release Date: 2022-08-17) - Grand Launch
AccuRIG is a free application designed for fast and easy character rigging, aimed at reducing time and
effort in production. It lets Character Artists focus solely on model design by providing tools for
automation and simplifying the technical process. Achieve accurate and superior rigging results in five
simple steps with A-pose, T-pose, and scan-pose models of low, high, or multiple meshes. Directly export
to all major 3D tools, or upload directly to ActorCore and try tones of production-ready animations for
game, film, arch-viz, digital twins, and more.
>> Visit
website for full
information.